Class EdgeDynamicObstacle
Defined in File edge_dynamic_obstacle.h
Inheritance Relationships
Base Type
public hateb_local_planner::BaseTebUnaryEdge< 2, const Obstacle *, VertexPose >(Template Class BaseTebUnaryEdge)
Class Documentation
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class EdgeDynamicObstacle : public hateb_local_planner::BaseTebUnaryEdge<2, const Obstacle*, VertexPose>
Edge defining the cost function for keeping a distance from dynamic (moving) obstacles.
The edge depends on two vertices \( \mathbf{s}_i, \Delta T_i \) and minimizes: \( \min \textrm{penaltyBelow}( dist2obstacle) \cdot weight \). dist2obstacle denotes the minimum distance to the obstacle trajectory (spatial and temporal). weight can be set using setInformation(). penaltyBelow denotes the penalty function, see penaltyBoundFromBelow().
Remark
Do not forget to call setHATebConfig(), setVertexIdx() and
Warning
Experimental
Public Functions
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inline EdgeDynamicObstacle()
Construct edge.
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inline explicit EdgeDynamicObstacle(double t)
Construct edge and specify the time for its associated pose (neccessary for computeError).
- Parameters:
t_ – Estimated time until current pose is reached
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inline void computeError() override
Actual cost function.
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inline void setParameters(const HATebConfig &cfg, const Obstacle *obstacle, const int type)
Set all parameters at once.
- Parameters:
cfg – HATebConfig class
obstacle – 2D position vector containing the position of the obstacle
type – Agent type (0 - Robot, 1 - Human)
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inline EdgeDynamicObstacle()