Class EdgeAgentAgentSafety
Defined in File edge_agent_agent_safety.h
Inheritance Relationships
Base Type
public hateb_local_planner::BaseTebBinaryEdge< 1, double, VertexPose, VertexPose >(Template Class BaseTebBinaryEdge)
Class Documentation
-
class EdgeAgentAgentSafety : public hateb_local_planner::BaseTebBinaryEdge<1, double, VertexPose, VertexPose>
Edge defining a safety constraint between two agent poses (e.g., humans) in the optimization graph.
This edge penalizes configurations where two agents come closer than a specified minimum distance. The cost is computed as a quadratic penalty if the distance between the agents (minus their radii) is less than cfg_->hateb.min_agent_agent_dist. The edge is used to enforce social distancing between agents.
Inherits from BaseTebBinaryEdge<1, double, VertexPose, VertexPose>.
Public Functions
-
inline EdgeAgentAgentSafety()
Construct edge and set measurement to zero (unused).
-
inline void computeError() override
Compute the error / cost for the edge.
Calculates the external distance between two agent poses, subtracts twice the agent radius, and applies a quadratic penalty if the result is below the minimum allowed agent-agent distance.
The error is stored in _error[0].
-
inline EdgeAgentAgentSafety()